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The Sarmatians are overwhelmingly composed of horse archers. They are located in eastern Europe around modern Bulgaria. The Thracians rely mainly on heavy infantry, notably the falx-wielding troops available early on in the game. The Iberians, unlike other Barbarian factions, have the option to build stone walls in minor cities. Their units include solid fanatical infantry units with some cavalry choices.
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They are a Carthago-Barbarian faction who combine elements of both cultures. The Iberians are a semi-civilized Barbarian nation that begins on the Iberian peninsula, and controls all of modern Spain and Portugal except for the central and southern areas, which are controlled by Rebels and Carthage, respectively. German forces include superb but undisciplined infantry, few cavalry choices, and a few different units of axemen.
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The Germans begin to the northeast of Gaul and the east of Britannia, in what today would be considered The Netherlands, Germany, Denmark and Sweden. It has many capable skirmishers and Greek-inspired Hoplites with some cavalry choice. The Illyrians are a Barbarian faction that starts out with control of modern day Croatia and Albania. The Gauls have good swordsmen and archers, but little cavalry and even fewer special units, making the Gauls a rather basic barbarian faction. The Gauls start out with a very large territory mainly in modern France and northern Italy. Barbarian infantry have greater attack but lower defence in comparison to infantry of other factions. Barbarian armies are undisciplined and rely on brute force and numerical superiority. Thus they tend to research their most advanced units more quickly than other factions. More importantly, their technology is limited to only three city levels, as opposed to five for civilized factions. Unlike civilized factions, they cannot build stone walls, nor roads better than basic ruts, which inhibits their strategic movement. They are still the only faction allowed to construct amphitheatres and construct highways over paved roads, in keeping with Roman history.īarbarian factions have both distinct advantages and disadvantages. The Romans have many Legionary infantry and supporting auxiliary troops but lack in quality cavalry.
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The Republic of Rome starts out with control of Central Italy. All four factions from RTW have been condensed into one. There is only one Roman faction in the game. Added DAVIDE.COOL Servian & Greek Walls.
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Includes Roman Leadership Mod for RTRPE 1.9 by Marcus Camillus (part of Marcus Camillus' 4 Turns-per-Year Mod for RTR Platinum). Includes RTR 6 Music (Marcus Camillus Remix). Sinuhet's AI Battle Formations Mod (optional option for RTR Platinum 1.9). Becksim's Gladius Loading Bar for RTR (optional option for RTR Platinum 1.9). Enable BI style Name Legion (refer Roman Legion Guide for reference). Make provinces with timber (and ports) only able to recruit naval units. Includes CTD Fix version2 (for RTR Platinum 1.9) by Salvor Hardin. Changed internal roman faction to prevent 66BC CTD (*) when playing as Rome Republic. Revised cavalry/missile units requirement to prevent CTD when viewing units from building panel. Updated to be playable with RomeTW-ALX.exe